Frame

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Frame parts are the most basic building blocks of your vehicle. At minimum, any vehicle must contain a single frame and a cabin.

Frames[edit | edit source]

Frames are the only parts that can carry wheels and other movement parts, as well as cabins. Frames let through 90% of the damage damage, have 50% resistance to melee damage and are resistant to collision damage. They do not increase cabin durability.
Name Power Score Structure Mass
Frame 1*4 5 12 54 kg
Frame 1*6 7 18 81 kg
Frame 1*8 10 24 108 kg
Frame 2*4 10 24 108 kg
Frame 2*6 15 36 162 kg
Frame 4*4 20 48 216 kg
Frame 6*4 30 72 324 kg
Frame 8*4 40 96 432 kg
Lightweight Frame 1*4 5 7 27 kg
Lightweight Frame 1*6 7 11 41 kg
Lightweight Frame 1*8 10 14 54 kg
Lightweight Frame 2*4 10 14 54 kg
Lightweight Frame 2*6 15 21 81 kg
Lightweight Frame 4*4 20 28 108 kg
Lightweight Frame 6*4 30 42 162 kg
Lightweight Frame 8*4 40 56 216 kg

Cabins[edit | edit source]

A cabin is the heart of your vehicle. If destroyed, your entire vehicle is gone, no matter how many other pieces remain.

  • Power score (PS) — shows the abstract effectiveness of the assembled vehicle. The vehicle's PS value is equal to the sum of the PS of all parts installed on it.
  • “I” — list of used parts and their market value.
  • Durability — represents the maximum “health” of the vehicle. In battle, the vehicle's structure is displayed as a “health bar” at the bottom of the screen. Upon receiving damage, the structure decreases. When the value drops to zero, the player’s vehicle is destroyed.
  • The number of parts — one of the factors limiting the player’s capabilities when designing a combat vehicle is the limit on the number of parts.
  • Energy is the main resource of the vehicle, limiting its combat power. The available amount of energy is determined by the characteristics of the cabin and the additional equipment — generators . Almost all types of weapons and most equipment parts use this resource.
  • Machine weight is the total weight of all installed parts.
  • Maximum cabin speed — the maximum speed that an armoured car can reach. Depends on the cabin, engine and chassis.
  • Tonnage — the ratio of the current mass of the armoured car, tonnage (red dot) and maximum weight.
  • Acceleration — Displays the acceleration of the car. Depends on engine power and weight.

Below is the list of existing cabins, categories by their rarity.

Base[edit | edit source]

Name Power score Power Max. speed Tonnage Mass limit Energy Durability Mass Faction
Icon guerilla.png
Guerilla
160 3.2/10 65 km/h 3000 6000 7 250 360 Engineers

Common[edit | edit source]

Name Power score Power Max. speed Tonnage Mass limit Energy Durability Mass Faction
Icon duster.png
Duster
250 2.2/10 95 km/h 2000 4000 9 170 300 -
Icon thug.png
Thug
250 3.5/10 75 km/h 3500 7000 8 280 800 -
Icon sprinter.png
Sprinter
250 3.2/10 90 km/h 2800 6000 8 220 350 Engineers
Icon huntsman.png
Huntsman
250 3.5/10 75 km/h 3000 7000 8 275 700 Engineers
Icon wwt1.png
WWT1
250 4.9/10 70 km/h 3000 9000 8 310 1200 Engineers
Icon docker.png
Docker
250 6.4/10 60 km/h 4000 12000 7 390 2400 Engineers

Rare[edit | edit source]

Name Power score Power Max. speed Tonnage Mass limit Energy Durability Mass Faction
Icon growl.png
Growl
750 3/10 100 km/h 3000 6000 11 230 450 Lunatics
Hot Rod.png
Hot Rod
750 4.4/10 85 km/h 4000 9000 10 305 900 -
Icon fury.png
Fury
750 4.4/10 80 km/h 4500 9000 10 310 950 -
Icon bear.png
Bear
750 4.8/10 75 km/h 4000 9500 10 340 1150 -
Icon Jockey.png
Jockey
750 5/10 75 km/h 4000 10000 10 380 1400 -
Icon wyvern.png
Wyvern
750 4.5/10 80 km/h 4000 9000 10 290 800 Nomads
Icon carapace.png
Carapace
750 8/10 50 km/h 6000 16000 10 440 3600 -
Icon trucker.png
Trucker
750 8/10 60 km/h 6000 16000 9 410 3200 Scavengers

Special[edit | edit source]

Name Power score Power Max. speed Tonnage Mass limit Energy Durability Mass Faction
Icon Bat.png
Bat
1300 3.2/10 100 km/h 3900 6500 11 265 600 Firestarters
Icon pilgrim.png
Pilgrim
1100 5.5/10 70 km/h 4300 12000 11 310 1700 Dawn's Children
Icon jawbreaker.png
Jawbreaker
1100 8.3/10 60 km/h 6500 17500 10 410 3000 Steppenwolfs

Epic[edit | edit source]

Name Power score Power Max. speed Tonnage Mass limit Energy Durability Mass Faction
Cockpit.png
Cockpit
1800 4.4/10 105 km/h 3700 7700 12 245 450 -
Tusk.png
Tusk
1800 5/10 100 km/h 4500 8000 12 245 550 -
Icon Blight.png
Blight
1800 4.9/10 100 km/h 4100 8300 12 300 700 -
Icon Cerberus.png
Cerberus
1800 5/10 100 km/h 4000 8500 12 285 850 -
Icon Werewolf.png
Werewolf
1800 5/10 100 km/h 4000 8000 12 250 600 Firestarters
Icon Harpy.png
Harpy
1800 4.9/10 100 km/h 4500 8500 12 295 1000 Firestarters
Favorite.png
Favorite
1500 5.3/10 90 km/h 5250 10500 12 280 700 -
Icon Howl.png
Howl
1500 5.5/10 90 km/h 4500 10500 12 250 400 -
Torero.png
Torero
1500 5/10 100 km/h 5500 10000 12 310 750 -
Ghost.png
Ghost
1500 5.6/10 80 km/h 6000 12000 12 330 1050 -
Icon The Call.png
The Call
1500 4.9/10 85 km/h 6000 10500 12 300 950 -
Icon Steppe spider.png
Steppe spider
1500 8/10 60 km/h 7000 16000 12 445 3250 -
Icon quantum.png
Quantum
1500 9.3/10 90 km/h 5000 10000 12 260 600 Dawn's Children
Icon photon.png
Photon
1500 6.5/10 80 km/h 5000 13000 12 335 2000 Dawn's Children
Icon omnibox.png
Omnibox
1500 6.2/10 70 km/h 6500 12500 12 369 2100 Founders
Echo.png
Echo
1500 9.2/10 70 km/h 10000 18000 11 440 3500 -
Icon Icebox.png
Icebox
1500 9.5/10 65 km/h 9000 19000 11 455 3800 -
Icon humpback.png
Humpback
1500 10/10 60 km/h 8000 20000 11 470 4000 Steppenwolfs
Icon bastion.png
Bastion
1500 9.9/10 60 km/h 9000 20000 11 495 4500 Steppenwolfs

Legendary[edit | edit source]

Name Power score Power Max. speed Tonnage Mass limit Energy Durability Mass Faction
Icon griffon.png
Griffon
2400 5.5/10 100 km/h 4800 9000 12 314 700 -
Icon nova.png
Nova
2100 7.2/10 80 km/h 5500 15400 12 419 2300 -
Icon cohort.png
Cohort
2100 10/10 60 km/h 9200 24000 11 609 5200 -

Relic[edit | edit source]

Currently there are no cabins of Relic rarity.