Love all that rumbles, explodes and accelerates. They move on buggies assembled from lightweight structures, build missile launchers, explosive spears and shrapnel shotguns made of old mortars. Their cars are littered with spikes and skulls to intimidate the enemy.
Mad raiders. Hounds of chaos. After the cataclysm, when human nature itself began to change, for many it was the strongest psychological blow that they could not stand. Having thrown off the shackles of civilization, finding shelter in the animal part of their old nature, where the strong devour the weak, where the loners are led into flocks under command of the leaders, they rejected the concept of morality, fully submitting to the instincts of survival and reproduction.
They love everything that rumbles, explodes and quickly accelerates. They move around on buggies, built from lightweight designs, craft shrapnel shotguns from old grenade launchers, rocket launchers, explosive spears.
It is curious that the traces of a global change are the least apparent among the Lunatics. Even the discoloration of the eyes is manifested in a rather weak form. Their leaders, those who fully gave in to their animal nature, always have a regular human eye color. It is a pity that there's no one who could conduct a full scientific investigation of this issue...
Overview[edit | edit source]
Lunatic unlocks are light, fast cabins and plenty of high damage explosive weapons. Their builds are usually the archetypal glass cannons and fragile speedsters, relying on speed for protection, rather than armor.
Leader[edit | edit source]
Name: Psycho Pete
In the old world he was a small gangster, cruel and completely fearless, but too unpredictable to reach any heights in the strict hierarchy of the clan.
After the disaster he spent many years enjoying complete freedom and impunity, sparing neither strangers nor his own. Somehow he became the leader of a small gang of scumbags, which followed him everywhere. After all, he was always at the forefront, but invariably returned alive from any fight. As if cursed to dodge bullets and fire. As if he was looking for death, but she always avoided him.
Like a cloud of locusts, the gang was moving across the wasteland without a goal, crossing mountains and empty riverbeds until they met Khan's army.
Co-driver[edit | edit source]
A dangerous psycho. Don't give him any sharp objects and keep him away from explosives!
Skills[edit | edit source]
|1||Desperate 1||Shotguns: damage +1%|
|2||Die hard 1||Shotguns: durability +2%|
|3||Explosive character||Self-destruct damage +5%|
|4||Iron beard 1||Melee weapons: damage +2%|
|5||Big heart||Self-destruct blast radius +5%||900 Scrap, 300 Copper, 80 Coupons|
|6||Desperate 2||Shotguns: damage +2%|
|7||Die hard 2||Shotguns: durability +3%|
|8||Metalist||Melee weapons: durability +3%|
|10||Mini-heavyweight||Growl cabin tonnage +500 kg||2000 Scrap, 1500 Wires, 750 Copper, 150 Coupons|
|11||Desperate 3||Shotguns: damage +2 %|
|12||Impatient||Shotguns: cooling rate +5%|
|13||Iron beard 2||Melee weapons: damage +3%|
|14||Missileman||Unguided rockets: damage +3%|
|15||Long hangs||Shotguns: optimal and maximum range +5%||2000 Scrap, 1500 Wires, 2000 Electronics, 1500 Copper, 400 Coupons|
Crafting[edit | edit source]
Lunatic cutting board[edit | edit source]
Lunatic slaughterhouse[edit | edit source]
Lunatic altar[edit | edit source]
|Level||Items||Type (Rarity)||Production Time||Resources & Parts Cost|
|9||Blueprint storage||Consumable (Legendary)||21 Hours||100 Scrap, 200 Electronics, 500 Copper, 200 Batteries|
|9||Storage expansion||Consumable (Legendary)||21 Hours||100 Scrap, 200 Electronics, 500 Copper, 200 Batteries|
|9||Hammerfall||Shotgun (Legendary)||21 Hours||100 Scrap, 750 Electronics, 750 Copper, 750 Batteries, 2 Thunderbolt, 2 Cheetah, 1 Powerful radar|
|12||Harvester||Melee weapon (Legendary)||21 Hours||100 Scrap, 750 Electronics, 750 Copper, 750 Batteries, 2 Druzhba 2, 2 Expanded ammo pack, 1 RN Seal|
Vehicle blueprints unlocks per level[edit | edit source]
|1||Quickdraw||The quick and the dead. Lunatics usually drive this car with a hanging back to their last fight, where their task is close is to circle the enemy and rain shotgun fire upon them.|
|5||Leech||With a bit of dexterity, capable of both close and long range battles. Excels in its structural balance, which is very out of type for the followers of Psycho Pete.|
|7||Kaboom||Psycho Pete's personal artillery, capable of quick emerging out of nowhere and dealing crushing missile damage to a stunned enemy, and then also quickly disappearing. Make sure to avoid crafts like this.|
|10||Rrrocket!||Metal-ripping shotguns, spikes piercing enemies and friends alike, a right proper engine and a pair of roaming rocket boosters! This is basically everything that a Lunatic can dream about.|
|13||Slasher||What happens if you combine a harvester, an old snowplow, a powerful engine and a couple of shotguns? That's right! An excellent machine for creating gaps in the ranks of shocked enemies.|
|15||Beast||The nocturnal horror of all caravans of the Wasteland, this car drives solo. And sometimes traders wake up in cold sweat from the metal-grinding harvester and the rattling shot of shotguns.|
Rewards per level[edit | edit source]
- Level 6
- Buggy rear x2
- Buggy fender left x2
- Lightweight frame 8*4
- Buggy step plate x2
- Buggy fender right x2
- Dryer x2
- Level 7
- Lina profile portrait.
- Dipper x2
- Lightweight frame 2*6 x2
- Brazier x2
- Frontal Protection System
- Level 10
- Unlocks faction Firestarters.
- Left crutch x2
- Lightweight frame 2*4 x2
- Lightweight frame 4*4 x3
- Right crutch x2
- Whaleback x2