Movement

From Crossout Wiki
Jump to: navigation, search

Movement parts are what keeps your vehicle moving. They can be divided into four categories:

  • Wheels - provide good speed and maneuverability, but require a separate set of steering (ST) wheels to move.
  • Tracks - limit maximum speed, but are self-steering and much more resilient than wheels.
  • Hovers - provide above averege speed and manuverablity, however they do not hold one spot very well.
  • Legs - compensate for recoil and enemy projectile impulse, but heavily limit maximum speed

Light wheels[edit | edit source]

Name Tonnage (kg) Power ST Tonnage (kg) ST Power Feature Power score Durability Mass (kg) Faction
Starter wheel.png
Starter wheel/ST
570 -9% 320 -17% 40 50 70
Small wheel.png
Small wheel/ST
380 -6% 210 -12% 40 65 40 Engineers
Studded wheels.png
Studded wheel/ST
390 -5% 215 -10% 60 100 40 Lunatics
Chained wheel.png
Chained wheel/ST
540 -6% 300 -12% 90 115 50 Lunatics
Lunar IV.jpg
Lunar IV/ST
540 -5% 300 -10% Lets damage through: 50% 100 125 50 Dawn's Children

Medium wheels[edit | edit source]

Name Tonnage (kg) Power ST Tonnage (kg) ST Power Feature Power score Durability Mass (kg) Faction
Medium wheel.png
Medium wheel/ST
750 -8% 415 -15% 40 110 140 Engineers
Gun-mount wheel.png
Gun-mount wheel/ST
750 -8% 415 -15% Lets damage through: 50% 90 132 85
Stallion.png
Stallion/ST
820 -8% 455 -15% Activate this wheel to change ride height via pneumatic suspension, two modes 80 140 90
Balloon tyre.jpg
Balloon tyre/ST
900 -6% 500 -12% 60 140 100 Engineers
Racing wheel.jpg
Racing wheel/ST
1050 -8% 585 -15% 75 160 145 Nomads
Landing gear.jpg
Landing gear/ST
640 -5% 355 -10% 60 110 70 Nomads
Shiv.png
Shiv/ST
1125 -6% 625 -12% Resistance to melee damage: 50% 113 180 125 Firestarters
Array.png
Array/ST
1260 -8% 700 -15% 90 200 175

Heavy wheels[edit | edit source]

Name Tonnage (kg) Power ST Tonnage (kg) ST Power Feature Power score Durability Mass (kg) Faction
Icon Large Wheel.png
Large wheel/ST
1650 -10% 900 -20% 90 220 300 Scavengers
APC Wheel.png
APC wheel/ST
1350 -8% 750 -15% Resistance to blast damage: 25% 75 215 250 Steppenwolfs
Icon TwinWheel.png
Twin wheel/ST
1620 -10% 900 -20% 90 235 300 Scavengers
Bigfoot.png
Bigfoot/ST
2250 -10% 1250 -20% Increases travel counter by up to 50% depending on the share of "Bigfoot" wheels among movement parts. 225 445 280 Steppenwolfs

Tracks[edit | edit source]

Resistance to bullet damage: 25%.

Resistance to melee damage: 50%.

Resistance to thermal damage: 25%.

Name Tonnage (kg) Power Maximum speed Power score Durability Mass (kg) Faction
Icon SmallTrack.png
Small track
935 -12% 90 km/h 230 300 285 Lunatics
Icon HardTrack.png
Hardened track
1850 -22% 75 km/h 300 600 400 Nomads
Icon Armored Track.png
Armored track
3800 -40% 60 km/h 550 1300 1440 Scavengers
Goliath.png
Goliath
6000 -70% 45 km/h 850 1600 1800

Hovers[edit | edit source]

Name Tonnage (kg) Power Maximum speed Power score Durability Mass (kg) Faction
Icarus7.png
Icarus VII
750 -5% 75 km/h 360 135 325 Dawn's Children
Icarus4.png
Icarus IV
750 -8% 75 km/h 360 160 325 Dawn's Children

Mecha legs[edit | edit source]

Resistance to melee damage: 50%.

Name Tonnage (kg) Power Maximum speed Power score Durability Mass (kg) Faction
ML 200.png
ML 200
2400 -20% 40 km/h 325 810 900 Steppenwolfs
Bigram.png
Bigram
2000 -20% 45 km/h 275 600 700

Augers[edit | edit source]

Can move sideways and deal damage.

Resistance to melee damage: 50%.

Name Tonnage (kg) Power Maximum speed Power score Durability Mass (kg) Faction
Meat Grinder.png
Meat Grinder
2800 -35% 60 km/h 360 820 800 Firestarters