Special modules

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Special modules provide additional functionality.

Name Effect Power score Structure Energy drain Mass
Icon Carjack.png
Car Jack
Flips the car without the need for other players. 85 112 -1 160
Icon Fuel Barrel.png
Fuel barrel
Adds 5 fuel for each PvP battle, if the barrel survives the match.
Explodes for 200 damage in 3m radius when destroyed.
65 56 80
Fueltank.png
Fuel Tank
Adds 10 fuel for each PvP battle, if the barrel survives the match.
Explodes for 400 damage in 3m radius when destroyed.
115 140 200
Contact.png
Contact 2M
Allows vehicles to be coupled together. Both party have to install this module, then get the crafts as close together as possible while activating it.
One module can only be used to attach to a single vehicle.
115 90 100
Rift 2M.png
Rift 2M
When activated, the squibs located in the module detonate, and all parts attached to the device are disengaged from the car.
Does not deal damage.
115 15 35
Icon Sight.png
TS-1 Horizon
Enables zoom
Zoom: 6.5x
Enemy detection: 350m
130 36 -1 36
Neutrino
Two zoom levels and target weak spot detection - everything an experienced sniper needs.
Highlights explosive modules.
Zoom: min. 4x, max. - 8x
Also increases enemy detection radius to 400 m.
275 72 -1 40
Icon Chameleon.png
Chameleon
Renders the vehicle invisible for a short time. Attacking or damage to the field removes the effect. 190 68 -1 48
Icon ChamMk2.png
Chameleon Mk2
Renders the vehicle invisible for a longer time. Attacking or damage to the field removes the effect. 275 84 -1 60
Power unit.png
Power unit
An additional power supply unit that can operate in two modes:

1. Reduces plasma emitter charging time by 26%.
Increases projectile speed by 30%, maximum and optimal range by 20%.
Only one power supply unit can be mounted on a vehicle.

550 145 -2 383
Tormentor.png
Tormentor
All spinning melee weapons get 50% increased damage for 5 sec. 550 153 -2 128
Argus.png
Argus
Detects and neutrises mines and any destructible projectiles. 275 144 -1 128
Aegis-Prime.png
Aegis-Prime
Projects a sperical protective field absorbing all damage from fast projectiles and energy streams.
During charging the protective field requires a lot of energy, so the active time of the other installed "Aegis-Prime" is reduced by 30%. The effect stacks.
1200 112 -3 80