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These parts deploy autonomous combat robotics, mobile drones and stationary turrets. Every part has 4 charges, except the legendary Annihilator which boast 8 charges. Holding down the fire button destroys the currently deployed companions.

Flying Drones[ | ]

Name Effect Power score Structure Energy Mass
Icon Attack Drone
AD-12 Falcon
Launches a drone with a basic machine gun. 390 126 -3 128
AD-13 Hawk
AD-13 Hawk
Launches a drone with a twin-barrel minigun. 570 141 -4 128
Icon Missile Drone
MD-3 Owl
Launches a drone with missiles equipped. 1100 161 -4 128
Annihilator
Annihilator
Previously used to deliver medium-light materials and tools to the uppoer floors of building. Causes trouble for enemies after the disaster.

Perk: When dealing damage, reduces the enemy's cabin power by 6%. The effect last 2 sec. and stacks up to 10 times.

1600 190 -4 200

Wheel Drones[ | ]

Name Effect Power score Structure Energy Mass
Sidekick
Sidekick
Launches a wheeled drone with a Spectre machinegun loaded. 760 141 -4 256
Grenadier
Grenadier
Launches a mobile combat drone on wheels armed with a grenade launcher. 1100 141 -4 180
Fuze
Fuze
Deploys mobile drones, exploding upon proximity to targets. 1100 161 -4 128

Turrets[ | ]

Name Effect Power score Structure Energy Mass
Icon Turret Deployer
DT Cobra
Builds a combat turret defending the perimeter for a limited time. 390 126 -3 128
T4 Python
T4 Python
Builds a combat turret defending the perimeter for a limited time. 570 141 -3 128
Icon Missile Turret
RT Anaconda
Builds a combat turret defending the perimeter with missiles for a limited time. 1100 321 -4 256
Barrier IX
Barrier IX
Creates a large-radius static dence field in the activation spot, absorbing damage from fast projectiles and energy flows for a couple of seconds. 825 161 -3 128
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